#981
Farigiraf
NormalPsychic
Base Stats BST 520
HP120
Atk90
Def70
SpA110
SpD70
Spe60
Abilities
Cud Chew
Causes the Pokémon to reuse an already consumed Berry at the end of the next turn.
Armor Tail
Prevents the opponent from using any moves that have priority, such as Quick Attack.
Sap SipperHidden
Absorbs grass moves, raising Attack one stage.
Type Effectiveness
Weak to
Bug 2xDark 2x
Resists
Psychic 0.5x
Immune to
Ghost
Moves (65)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Body Slam | Normal | physical | 85 | 100 | 15 |
| Double-Edge | Normal | physical | 120 | 100 | 15 |
| Roar | Normal | status | — | — | 20 |
| Hyper Beam | Normal | special | 150 | 90 | 5 |
| Low Kick | Fighting | physical | — | 100 | 20 |
| Thunderbolt | Electric | special | 90 | 100 | 15 |
| Thunder Wave | Electric | status | — | 90 | 20 |
| Thunder | Electric | special | 110 | 70 | 10 |
| Earthquake | Ground | physical | 100 | 100 | 10 |
| Psychic | Psychic | special | 90 | 100 | 10 |
| Agility | Psychic | status | — | — | 30 |
| Night Shade | Ghost | special | — | 100 | 15 |
| Confuse Ray | Ghost | status | — | 100 | 10 |
| Light Screen | Psychic | status | — | — | 30 |
| Reflect | Psychic | status | — | — | 20 |
| Amnesia | Psychic | status | — | — | 20 |
| Rest | Psychic | status | — | — | 5 |
| Substitute | Normal | status | — | — | 10 |
| Thief | Dark | physical | 60 | 100 | 25 |
| Curse | Ghost | status | — | — | 10 |
| Protect | Normal | status | — | — | 10 |
| Endure | Normal | status | — | — | 10 |
| Sleep Talk | Normal | status | — | — | 10 |
| Baton Pass | Normal | status | — | — | 40 |
| Rain Dance | Water | status | — | — | 5 |
| Sunny Day | Fire | status | — | — | 5 |
| Crunch | Dark | physical | 80 | 100 | 15 |
| Psych Up | Normal | status | — | — | 10 |
| Shadow Ball | Ghost | special | 80 | 100 | 15 |
| Future Sight | Psychic | special | 120 | 100 | 10 |
| Uproar | Normal | special | 90 | 100 | 10 |
| Facade | Normal | physical | 70 | 100 | 20 |
| Helping Hand | Normal | status | — | — | 20 |
| Trick | Psychic | status | — | 100 | 10 |
| Endeavor | Normal | physical | — | 100 | 5 |
| Skill Swap | Psychic | status | — | — | 10 |
| Imprison | Psychic | status | — | — | 10 |
| Hyper Voice | Normal | special | 90 | 100 | 10 |
| Calm Mind | Psychic | status | — | — | 20 |
| Gravity | Psychic | status | — | — | 5 |
| Assurance | Dark | physical | 60 | 100 | 10 |
| Power Swap | Psychic | status | — | — | 10 |
| Guard Swap | Psychic | status | — | — | 10 |
| Energy Ball | Grass | special | 90 | 100 | 10 |
| Giga Impact | Normal | physical | 150 | 90 | 5 |
| Nasty Plot | Dark | status | — | — | 20 |
| Zen Headbutt | Psychic | physical | 80 | 90 | 15 |
| Trick Room | Psychic | status | — | — | 5 |
| Iron Head | Steel | physical | 80 | 100 | 15 |
| Grass Knot | Grass | special | — | 100 | 20 |
| Charge Beam | Electric | special | 50 | 90 | 10 |
| Double Hit | Normal | physical | 35 | 90 | 10 |
| Psyshock | Psychic | special | 80 | 100 | 10 |
| Foul Play | Dark | physical | 95 | 100 | 15 |
| Stored Power | Psychic | special | 20 | 100 | 10 |
| Bulldoze | Ground | physical | 60 | 100 | 20 |
| Dazzling Gleam | Fairy | special | 80 | 100 | 10 |
| High Horsepower | Ground | physical | 95 | 95 | 10 |
| Psychic Terrain | Psychic | status | — | — | 10 |
| Psychic Fangs | Psychic | physical | 85 | 100 | 10 |
| Stomping Tantrum | Ground | physical | 75 | 100 | 10 |
| Expanding Force | Psychic | special | 80 | 100 | 10 |
| Trailblaze | Grass | physical | 50 | 100 | 20 |
| Twin Beam | Psychic | special | 40 | 100 | 10 |
| Psychic Noise | Psychic | special | 75 | 100 | 10 |